Super Mario QB v.15
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Email: smarioqb@yahoo.com
Site: Roms64.cjb.net
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1. Introduction

Man, I thought I had something to show with the last release! Not only
is there a motherload of new features, but almost every scrap
of the code has been rewritten, though with plenty of room for
future optimizations. Super Mario QB is going mainstream as you read
this. Be sure to check Roms64.cjb.net for new releases and screenshots
of upcoming versions.

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2. System Requirements

The game was tested on both a Celeron 433 and Pentium 100, and ran
at a fast frame rate on both systems. Please e-mail me if there are
speed problems. Remember you can adjust the delay using the + and -
keys.

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3. Controls

Controls are really simple. Use the left and right arrow keys to 
move across the screen, and the Numeric End key to jump. You can kick
shells by hopping or walking into them. Beware! You might get killed if
you're not careful when kicking a shell from the ground. This will be
fixed in a future release.

You can adjust the delay by using the + and - key. There is no delay
as default.

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4. What's new in this version

This is the second release of Super Mario QB.

v.15

-vertical scrolling
-2 new levels
-kicking shells
-shell collision detection
-3 different enemy types
-question blocks with items inside
-springboards
-mushrooms (1-up and Power-Up)
-mushroom collision detection (in other words, they move)
-midway points

Bug fixes
-No SB Music
-excessive flickering (really bad in some cases)

v.05

-horizontal scrolling
-hit detection
-enemy movement
-falling
-coins (100 gives you an extra life)
-level ending
-SB sound effects
-SB music (Wav files)
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5. What to expect in coming releases

-Map editor (this is already done, but needs some debugging so it won't crash
your game
-compressed audio
-new levels
-new enemies
-new powerups (fire and flying)
-scrolling background
-different level tiles
-world map

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6. Final Comments

Have fun! It's only going to get better :-)
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Copyright (c) 2001-2002 Dark Flare Software/ 1990-1991 (c) Nintendo
